In the group blog “MediaShift Idea Lab” Leslie Rule posted “Gaming, Seriously” – expecting the development of “mobile gaming but in a serious way, the goal being to better understand the place in which we live and the community spaces we inhabit. Maybe it’s community oriented geo-caching or digital treasure hunting, maybe it’s creating your own digital overlay on the physical spaces you inhabit, thereby sharing the embedded cultural knowledge we all have.”
Heineken seems to use digital fleet management for a marketing campaign and a mashup game. The Dutch beer brewery shows live the position of their “delivery men”. In a game you can predict the next stop of the trucks. It is a cooperation with the geotagging community bliin.
“In the work the listener is asked to locate various substances that form the contemporary urban environment (glass, stone, concrete etc.). As they mark the location of each one they begin to hear interwoven stories connecting them to remote locations around the world, soundtracked with a generative music score. The narratives are progressed and concluded as the listener returns to the locations they chose. The piece is reflective and sometimes melancholy, it touches on issues of climate change and global awareness, but ultimately encourages the listener to treasure the moments around them…”
Where? Hewlett-Packard Laboratories, Bristol (UK) When? 3-4 december 2007 What? two day conference for mediascape enthusiasts, involving workshops mentored by industry professionals, speakers from a range of backgrounds, a showcase of mediascapes and plenty of networking Registration closes on Monday, 19 November 2007!
More at http://www.mscapers.com/mscapeFest07