Thursday, 20 December 2007
“The Mobile City is a conference on locative and mobile media and the city. The conference brings together academics, urban professionals, locative artists, and media designers.
The rise of mobile and locative media like the mobile phone and GPS blur the boundaries between the physical world and the digital world. What does this mean for the city?”
Rotterdam, 27-28 February 2008
Wednesday, 19 December 2007
Germany-based company locr states that their software for Symbian S60 phones is available at Nokia’s EMEA download site – in a press release for instance via inar.de. locr offers a community and a software for geotagging photos.
www.locr.de | http://www.locr.com/index.php?lang=en
Tuesday, 18 December 2007
Press Release by GeoVector
GeoVector® Corporation, the leading provider of “advanced search” capabilities for location-based applications, today announced an additional patent within its augmented reality technology family.
US Patent 7301536 better enables mobile phones or other devices to display stored digital images which are linked to real-world objects or places.
“Imagine pointing a mobile device down a city street and seeing a digital image of how that street looked a century ago, or might look a century from now. Imagine pointing at a new car billboard and seeing the car in any color you want, then downloading a video clip,” explained John Ellenby, GeoVector’s CEO. “GeoVector’s technology enables countless possibilities for entertainment, advertising or e-commerce applications.”
GeoVector currently enables mobile devices to access data on points of interest using a unique combination of GPS and a built-in compass. The new patent builds upon that capability, allowing users to interact with stored images based on their surroundings.
The company currently provides products and services which significantly simplify local searches, allowing users to point their mobile device toward objects of interest to access information about them. Users can “point and click” with their mobile phone the way a computer user navigates using a mouse.
“With the real world as your desktop, the possibilities are endless,” Ellenby said. (…)
A demo video by GeoVector via YouTube.
[Please send press releases to editors (at )voss-publishing( dot) net]
Monday, 17 December 2007
About: “MizPee finds the closest, cleanest toilets in your area. You can add and review toilets, get some cool deals in your area and challenge your knowledge of toilet trivia”.
A video taken from CBS by datnice@YouTube.
Saturday, 15 December 2007
The “Independent Games Festival Mobile” nominated two locative games in the category “Innovation in Augmented Design“:
“PhoneTag Elite [KnowledgeWhere, Calgary, Alberta, Canada] turns hide and seek into a radical group sport across North America by using the mobile phone as a console for chatting and location-tracking. Available exclusively to Sprint customers across America, taggers can shop in-game at their favourite brand stores for tools to help evade capture and pursue targets.
PhoneTag Elite is designed to build both team and community relationships, encourage physical and mental agility, and introduce a new way of playing interactive games from your mobile phone. But, most of all, PhoneTag Elite is designed to be fun. PhoneTag Elite utilizes a patent pending, proprietary technology that protects individuals’ privacy and ensures the players true location is never revealed.”
“Anna’s Secret [by Jan Ulrich Schmidt, Hamburg, Germany] is a GPS driven, location-based learning adventure game for cultural content in the city of Weimar (Germany). A player walks with a GPS-able Pocket PC through the Ilm-park and passes sightseeings. Video clips show Anna and explain the sights, which have an important role in the game. On his way the player has to solve different quests and mysteries to solve Anna’s Secret. If he does well, he can find a treasure chest.
The story of a ghost that suffers from amnesia is used to immerse the player into the gameplay. Many videos show the ghost Anna or details of the park and its history. The game could be adapted to any other city, if the content and the story are modified.
Anna’s Secret is based on the game ‘geocaching’, but extends this play by video and film clips, multimedia features, components of a adventure game and a real, historical background story.
The project is a diploma thesis at the Bauhaus-University of Weimar at the professorship for media and interface design. It respects aspects of ubiquitous and pervasive gaming.