Evaluating Player Experiences in Location-Aware Games

Monday, 21 July 2008

Workshop “Evaluation Player Experiences in Location Aware Games”
Where? HCI 2008: Culture, Creativity, Interaction
When? 1-5 Sept. 2008, Liverpool, John Moores University, UK
http://www.hci2008.org

“Location aware technologies such as widespread mobile computers and varying location sensors open up a massive range of possibilities for extending game playing into streets, buildings and even the rural landscape. New and extended forms of location-aware games including mobile or pervasive phone games, smart toys, role-playing games as well as Mixed Reality (MR) games all demonstrate promising new forms of game play. Substantial work has also gone into new game concepts, sophisticated technology and viable business models. However, research on the methodological issues of studying mobile player experiences, pervasive game activity and ubiquitous interaction has become necessary.

Furthermore, there is also a need to explore the methodological issues in the evaluation of the intertwined, mutually dependent dimensions related to the usability and playability of location-based games.

This workshop will bring together researchers, practitioners, and students with the objective of sharing knowledge, experience and ideas so that the many user experience issues of location aware games can be more thoroughly addressed.”

Source: Locative Digest, Vol 24, Issue 2 http://locative.x-i.net

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