For the colleagues, friends and marketing guys out there who didn’t notice it. Sorry, I am busy at the moment. No editing or publishing until further notice…
Evaluating Player Experiences in Location-Aware Games
Monday, 21 July 2008Workshop “Evaluation Player Experiences in Location Aware Games”
Where? HCI 2008: Culture, Creativity, Interaction
When? 1-5 Sept. 2008, Liverpool, John Moores University, UK
http://www.hci2008.org
“Location aware technologies such as widespread mobile computers and varying location sensors open up a massive range of possibilities for extending game playing into streets, buildings and even the rural landscape. New and extended forms of location-aware games including mobile or pervasive phone games, smart toys, role-playing games as well as Mixed Reality (MR) games all demonstrate promising new forms of game play. Substantial work has also gone into new game concepts, sophisticated technology and viable business models. However, research on the methodological issues of studying mobile player experiences, pervasive game activity and ubiquitous interaction has become necessary.
Furthermore, there is also a need to explore the methodological issues in the evaluation of the intertwined, mutually dependent dimensions related to the usability and playability of location-based games.
This workshop will bring together researchers, practitioners, and students with the objective of sharing knowledge, experience and ideas so that the many user experience issues of location aware games can be more thoroughly addressed.”
Source: Locative Digest, Vol 24, Issue 2 http://locative.x-i.net
“Landvermesser.tv” is Map-based Storytelling
Monday, 21 July 2008n-tv berichtet über eine Kulturprojekt, das im Juli 2008 in Berlin startet:
„Wir haben uns alle mit Literatur, Websites und Geotags beschäftigt und wollten das verschmelzen“, erklärt Tatjana Brode, die neben Jens Krisinger und Mathias Ott zu den Initiatoren des Projektes gehört. Kartenbasiertes Erzählen bedeute bislang meist, zweckorientierte oder historische Informationen zu verorten, so Brode weiter. „Uns war es wichtig, die Eindrücke der Stadt um eine fiktionale Komponente zu erweitern und ihnen eine literarische Bedeutung zu geben. Deshalb haben wir auf den Spaziergängen versucht, den Autoren ihre Geschichten zu entlocken und die Stadt als Buch zu öffnen.“
iPhone 3G with GPS
Monday, 21 July 2008“SAN FRANCISCO—June 9, 2008—Apple® today introduced the new iPhone™ 3G, combining all the revolutionary features of iPhone with 3G networking that is twice as fast* as the first generation iPhone, built-in GPS for expanded location based mobile services…” [launched July 11, 2008]
http://www.apple.com/pr/library/2008/06/09iphone.html
Pictures: Apple
Ushahidi maps violence in Kenya
Thursday, 15 May 2008Ushahidi.com is a tool for people who witness acts of violence in Kenya in these post-election times. You can report the incident that you have seen, and it will appear on a map-based view for others to see. We are working with local Kenyan NGO’s to get information and to verify each incident.
What you can do is get the word out about Ushahidi so that it’s utilized to it’s full potential. This especially extends to talking to the people that you know who have seen things in Kenya and getting them to the site as well. You can also help by using the contact form to volunteer to help with the tracking and verifying of each incident.”
http://www.ushahidi.com/about.asp
Erik Hersman presented the project at Where 2.0
Seero Puts Videos on the Map
Tuesday, 13 May 2008“Seero.com is a geo-broadcasting platform for users to broadcast and experience destinations around the world. Seero fuses live and on-demand video with GPS mapping to create a rich and unique user experience. Our goal is to shake the foundations of how you see video with a platform that promotes exploration and geographical awareness.
If you are looking for another typical video site, or ‘Television Online’, this probably isn’t the place for you. If you want to experience a new way to see the world, welcome. Seero utilizes the vast potential of the internet to create an original brand of content. If you are a citizen journalist, local tour guide, back road explorer, talented performer, or simply have a great destination to unveil, Seero is your platform to broadcast your world.”
See also
More: Where 2.0 News Coverage
BlackBerry Bold FKA 9000
Monday, 12 May 2008“It is the first BlackBerry smartphone to support tri-band HSDPA high-speed networks around the world and comes with integrated GPS and Wi-Fi®, as well as a rich set of multimedia capabilities. From its lustrous black exterior, satin chrome finished frame and stylish leather-like backplate, to its stunning display, sophisticated user interface and newly designed full-QWERTY* keyboard, the BlackBerry Bold smartphone is a symbol of accomplishment and aspiration.” (Press Release #1)
“Research In Motion (RIM), RBC and Thomson Reuters, today announced plans to launch the BlackBerry Partners Fund, a US$150 million venture capital fund, to invest in mobile applications and services for the BlackBerry platform and other mobile platforms.” (Press Release #2)
(Photo: RIM)
Locative Journalism
Sunday, 11 May 2008What is LoJo?
Shorthand for locative journalism, LoJo is the name of a project launched by a team of Northwestern University graduate students to study the intersection of journalism and emerging location-based technologies. Through this project, we hope to create interactive and informative mobile experiences that push innovation in journalism.
What is locative storytelling?Using the bouquet of emerging mobile and location-based technologies (from GPS-enabled mobile phones to interactive online maps), locative storytelling provides multi-media content that enhances a user’s connection to a given place. At its best, this kind of interactive media gives users increased entry points, and more control over, any given story, thereby enabling deeper and more vibrant experiences.
What are some examples?If you’ve ever been on an audio tour of a museum or a city neighborhood, you’ve experienced locative storytelling. Other examples include Google mash-ups (user-enhanced Google maps that layer location-specific information over area maps) and GPS-based mobile games.
Southampton’s Hidden Histories – Locative FM
Saturday, 29 March 2008“Hidden Histories of Southampton” is a oral history project using sort of a “Locative FM”. The project was launched on 14 March 2008. The press release:
Discover Southampton’s Hidden Histories
Southampton’s fascinating history is to be uncovered for all to hear as the revolutionary new concept of Street Radio comes to the city.
A unique street radio system, will be used across an exciting new heritage trail called Hidden Histories, which will be launched in Central Southampton on March 14 in the run up to Southampton ShowsOff, which is running throughout the weekend to show case Southampton’s creativity, talent and culture.
Street Radio is a new way of experiencing the city. The system utilises wireless communication technologies such as WIFI and Bluetooth in combination with FM radio to create captive ‘puddles’ where particular stories and themes can be heard.
By broadcasting using very weak radio transmitters a selection of stories from the Oral History Unit can be heard along 10 nodal points in the city where byte-sized stories are transmitted. These nodes link together to form a media rich walk that transports people through the changing life of the city.
“Hidden Histories makes accessible some of the highs and lows of Southampton’s 20th Century history, the glory of great ships and journeys as well as the disasters and long forgotten tales,” said Arts and Heritage Manager, Janet Owen.
The walk begins in and around the proposed ‘Cultural Quarter’ on Above Bar Street and the Civic Centre complex. And you can experience the walk 24 hours a day, seven days a week through any FM radio receiver or Bluetooth enabled mobile phone.
Route maps and radio units can be hired from Southampton’s Tourist Information Centre and more information can be found at http://www.hiddenhistories.org.uk
Cabinet member for Leisure and Neighbourhoods, Councillor Derek Burke, said: “This is a fantastic opportunity for people to enjoy Southampton’s history in a completely new and stimulating way using the latest technology.”
The Solent Centre for Architecture + Design, in partnership with London based media art innovators Hive Networks and artist Armin Medosch, have been working with Southampton City Council’s Oral History Unit on this unique project.”
Geopedia = iPhone + Locative Wikipedia
Wednesday, 26 March 2008iPhoneFAQ about the release of a third party software for the iPhone on 19 March: “GeoPedia takes advantage of geographic positioning functionality, like those introduced in iPhone firmware 1.1.3, and provides iPhone owners with a Wikipedia feed customized to their current location.”
“The usefulness of GeoPedia to traveling iPhone owners (which we all are, in a sense) is easy to imagine. Have some time to kill after a business meeting in an unfamiliar city? Let GeoPedia and Wikipedia provide some fodder that might lead to some interesting excursions. Exactly how well GeoPedia works is yet to be seen, but the idea is a good one, and so far users are reporting some pretty impressive results.”
Source and picture: http://www.iphonefaq.org/archives/97405
Via Slashgeo and Wikipedia Blog
AntennaAudio: Walk the Wall!
Monday, 24 March 2008In May 2008 Antenna Audio starts the first gps guide on the history of the Berlin Wall (German/English). The “MultiMediaGuide” for pedestrians and cyclists consists of interviews, historic audio takes and video footage.
(Picture: Antenna Audio)
Locative Mobile Phone Game “Parallel Kingdom”
Sunday, 23 March 2008This is a Locative Mobile Phone Game (LMPG). A game for iPhone and Android, which uses either GPS or the My Location feature of Google Maps on the iPhone:
“According to its description, Parallel Kingdom places the virtual world on top of the real world using the GPS inside your phone. You can attack, dance, hug or team up with anyone around you. Set up trade routes, craft items or even create your own kingdom.
You can mine resources, build buildings, craft items, trade goods, meet people, start kingdoms, lead wars, and explore the world. Wherever you are, you can open your phone and play, whether you’re on the bus, walking down the street, or at home. Anywhere in the world, any time of the day. Parallel Kingdom never stops, you play it when you want and where you are.”
Source: iPhone World
Pocketgamer.co.uk published an interview with the CEO of Parallel Kingdom, Justin Beck:
Pocketgamer: How do the GPS aspects work? How are you tackling the problem that people might not be within range of anyone else who owns the game?
Justin Beck: We want to find some balance between leveraging the location game play of Parallel Kingdom without forcing players to move to do every little thing, which could get annoying quickly.
The GPS controls what part of a neighbourhood you are in and from that location you can then move your character within a couple block radius of your actual location. Giving you the freedom to explore while still being completely location based.”
From: Google Android and iPhone get their first MMORPG
Videos by Parallel Kingdom:
GPS city game at Jena
Sunday, 9 March 2008The Berlin-based company tranformat recently announced the production of a gps urban game for the city Jena, Thuringia, Germany.
“31.01.2008
Jena bekommt “Schnapphans” – ein GPS-Stadtspiel
Ab Sommer ’08 können sich die Jenaer ebenso wie die Besucher der Stadt mit einem Leih-PDA auf eine interaktive Entdeckungstour durch Jena begeben. Die technische Umsetzung des anspruchsvollen Spielkonzepts von art+wege aus Weimar übernimmt transformat.”
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